Get started with Raspberry Pi 1, Zero, or Zero W and Node.js
In this guide we will build a simple Node.js web server project on a Raspberry Pi 1, Zero, or Zero W. At its most basic, the process for deploying code to a Raspberry Pi 1, Zero, or Zero W consists of two major steps:
- Setting up your Raspberry Pi 1, Zero, or Zero W with resinOS, the host OS that manages communication with resin.io and runs the core device operations.
- Pushing your Node.js project to the resin.io image builder, which pulls in all necessary dependencies and creates the container image for your application.
Once these steps are finished, your Raspberry Pi 1, Zero, or Zero W will download the container image, kick off your application, and begin sending logs to your resin.io dashboard!
What you will need
- A Raspberry Pi 1 (model B, B+, or A+), Zero, or Zero W. See our supported devices list for other boards.
- A 4GB or larger SD card. All models of Raspberry Pi, except older model Bs, uses a microSD card. The speed class of the card also matters - class 10 card or above is the way to go.
- An ethernet cable or WiFi adapter (not needed for the Zero W). Check our list of supported WiFi adapters.
- A micro USB cable.
- [Optional] A 2A micro USB power supply.
- A resin.io account.
If you find yourself stuck or confused, help is just a click away:
The troubleshooting section of the forums is where our engineers address any issues you may be having with resin.io.
You can read more about our approach to support here.
If you don't already have a resin.io account, make sure to sign up.
Adding an SSH Key
Resin.io uses git to push code from your computer to a dedicated repository. As part of the account creation process, you will be asked to add a public SSH key. The SSH key secures your connection to our server, letting us know you have the authority to make changes to the repository.
Note: You can click Skip to move past this step for now, but you will not be able to push code to your Raspberry Pi 1, Zero, or Zero W until you have added a public key to your account. This can be done at any time from the Preferences page on the dashboard.
If you have a public SSH key, simply paste it into the box provided and click Save Key:
You can also import your key from GitHub. If you choose this option, you will be asked to enter your GitHub username:
Don't have an SSH key?
If you are unfamiliar with SSH keys, we recommend you take a look at GitHub's excellent documentation. This will walk you through everything you need to create a key pair. Window's user? Be sure to check out these instructions.
Create an application
An application is a group of devices that share the same architecture and run the same code. When you provision a device, it is added to a specific application, but can be migrated to another application at any time.
To create an application, select the Raspberry Pi 1, Zero, or Zero W device type, select an application type, enter a name, and click Create new application:
Note: To create an application with multiple containers, you'll want to use the starter or microservices application type. The starter applications are full-featured and free for all users, with a limit of up to ten total devices across all starter applications.
This will take you to the dashboard for your newly created application, where you can manage your whole fleet of Raspberry Pi 1, Zero, or Zero Ws.
Add your first device
To connect with resin.io, your Raspberry Pi 1, Zero, or Zero W will need a resinOS image that is configured for your device type, application, and network. Start by clicking Add device in your application dashboard:
For most applications, you will have the option to select a device type. By default, the device type you chose when you first created the application will be selected. Applications can, however, support any devices that share the same architecture, so you can choose another device type if needed.
After selecting a device type, you will see a list of available resinOS versions. In general, the most recent version is recommended. You can also select whether you would prefer a Development or Production edition with the respective toggle:
Note: When you're first getting started, a Development image will be most useful, as it permits a number of testing and troubleshooting features. For production use, be sure to switch to a Production image. More details on the differences between Development and Production images can be found here.
A toggle is also used to select whether your network connection will be through Ethernet Only or with the option for WiFi + Ethernet. Selecting Wifi + Ethernet allows you to enter a WiFi SSID and WiFi Passphrase:
Clicking Advanced presents the option to select the rate at which your device checks for updates and the option to download just a configuration file (
config.json) rather than an entire image:
Once you have finished your image configuration, click the Download resinOS button. When the download completes, you should have a zipped image file with a name like
FirstApp is the name you gave your application on the dashboard.
The next step is to flash the downloaded image onto your SD card using Etcher, a simple, cross platform SD card writer and validator. Once you have Etcher installed, start it up. To give Etcher access to your SD card, your system may prompt you to grant administrative privileges.
To create a bootable resinOS SD card follow these steps:
- Click Select image and find your application's resinOS image file.
- If you haven't already done so, insert your SD card into your computer. Etcher will automatically detect it. If you have more than one SD card inserted, you will need to select the appropriate one.
- Click the Flash! button.
Etcher will now prepare a bootable SD card and validate that it was flashed correctly. This can take roughly 3 or more minutes depending on the quality of your SD card. You'll get a little ping when it's done, and Etcher will safely eject the SD card for you.
Note: You can burn several SD cards with the same image file and all the devices will boot and provision into your application's fleet. You can also disable the auto-ejecting or validation steps from the Etcher settings panel.
Provision your device
Insert the SD card into your Raspberry Pi 1, Zero, or Zero W and, if necessary, connect the ethernet cable or the USB WiFi adapter. Now power up your Pi by inserting the micro USB cable.
It will take a minute or two for the Raspberry Pi 1, Zero, or Zero W to appear on your resin.io dashboard. While you wait, the resinOS is expanding the partitions on your SD card to use all available space, installing a custom Linux environment, and establishing a secure connection with the resin.io servers.
You should now be ready to deploy some code!
Note: Class 4 SD cards can take up to 3 times longer so it's well worth investing in the fastest card you can find.
Help! My device won't show up.
If your device still hasn't shown up on your dashboard after 10 minutes, something is definitely wrong. First check that you entered the WiFi credentials correctly and ensure that your network meets these basic requirements. It may also be worth checking the LED error notifications.
If you still can't get your device online, come on over and talk to us on our support channel.
Note: If you have an HDMI screen attached, you should see
"Booted - Check your resin.io dashboard." on the screen when the device boots. If instead you see rainbow colours or a black screen with a raspberry on it, it could mean that the SD card was not burned correctly or is corrupted.
Now that we have a device or two connected to a resin.io application, let's deploy some code and actually start building something.
To clone the project, run the following command in a terminal or your preferred git client:
$ git clone https://github.com/resin-io-projects/simple-server-node.git
Note: This project runs an application in a single container. If you would like to start with a multicontainer project, run
git clone [email protected]:resin-io-projects/multicontainer-getting-started.git.
Once the repo is cloned, change directory into the newly created
simple-server-node directory and add the resin git remote endpoint by running the command
git remote add shown in
the top-right corner of your application page:
$ cd simple-server-node $ git remote add resin <USERNAME>@git.resin.io:<USERNAME>/<APPNAME>.git
Note: On other git clients there may be an alternative way to add a remote repository.
So now we have set up a reference in our local git repository (the one on our development computer) to the resin.io application remote repository. So when we push new changes to this remote repository it will get compiled and built on our servers and deployed to every device in the application fleet.
Warning: The resin.io git repository is not intended as a code hosting solution, and we cannot guarantee the persistence of data in resin.io git remotes.
Now to deploy this code to all device(s) in the application just run the command:
$ git push resin master
If you want to completely replace the source code of the application with a new source tree, you may need to force the push by running
git push resin master --force, due to how git works.
Note: On your very first push, git may ask you if you would like to add this host to your list of allowed hosts. If the ECDSA key fingerprint matches
SHA256:NfwmqnKId5cx1RWpebbEuuM87bCJbdyhzRnqFES9Nnw, you are pushing to the right place. Type 'yes' to continue.
You'll know your code has been successfully compiled and built when our friendly unicorn mascot appears in your terminal:
This means your code is safely built and stored on our image registry. It should only take about 2 minutes to build your code and subsequent builds will be quicker because of build caching.
Your application will now be downloaded and executed by all the devices you have connected in your application fleet. You may have to wait about 6 minutes for the first push... So time for more tea, but don't worry, all subsequent pushes are much, much faster due to Docker layer sharing. You can see the progress of the device code updates on the device dashboard:
You should now have a node.js web server running on your device and see some logs on your dashboard. If you go to the
Actions page for your device, you can enable a public URL, this URL is accessible from anywhere in the world.
If you follow the URL, you will be served a page saying "Hello, World!". Alternatively you can point your browser to your devices IP address.
- Learn more about the Dockerfile that is used to build your application.
- Build an application that uses multiple containers.
- Get to know the web terminal, which can be used to SSH into your application containers and the host OS.
- Try out local mode, the most efficient way to rapidly develop and test your resin.io application.
These example projects will give you an idea of more things that can be done with resin.io:
Basic GPIO Control in Node.js
Audio stock ticker in Node.js
The audio stock ticker will verbally announce a list of your favourite stocks every couple of minutes or hours, depending on how you configure it. For this project you will need some head phones or speakers to connect to the Raspberry Pi 1, Zero, or Zero W's audio jack.
Servo motor control in Node.js
A simple application to issue commands to a servo motor using pi-blaster.
SMS 2 Speech
Send SMSes with Twilio and convert them to speech on your Raspberry Pi. For this project you will need some head phones or speakers to connect to the 's audio jack.
I2C proximity sensor
This is a simple node.js project that uses i2c-bus to get data from a VLNC4000 proximity & light sensor. It is made to be generic and act as base for any i2c sensor integration. It should work on any of the resin.io supported devices, you just need to make sure i2c is enabled in the kernel and know the i2c bus number for you device.
Enjoy Resinifying All the Things!